A day doing odd jobs … and finding something that had been ‘lost’

After spending most of yesterday sorting out the contents of my father’s house so that we can begin the process of selling it, I have spent today doing all sorts of odd jobs that needed doing, but that had not been done before because I had just not got around to doing them.
Besides shredding a very large pile of redundant personal documents, I have removed a dead Fuchsia bush, repaired the wiring in a faulty electrical extension cable, made the usual end-of-the-month visit to the bank, done a pile of filing for my business, prepared the documentation that I will need for my personal online Income Tax Self Assessment, and begun work on tidying my toy room/wargames room. The latter is something that I try to do at least once each year, and each time that I do it, I find something that I had forgotten about. Today was no exception.
Today’s find was a large box of photographs that I took before the advent of digital cameras. Amongst them were some photographs of the battle that Tim Gow, Chris Willey and I fought using Chris Kemp’s NOT QUITE MECHANISED rules, and which led to the eventual development of MEGABLITZ.
The battle pitted a large Russian force of tanks and mechanised infantry against a very thin line of Finnish defenders … who – if my memory serves me correctly – managed to stop the Russian advance.
I also found some photographs taken some years ago at the Conference of Wargamers. I am unsure of the years when they were taken, but some of the ‘young’ men whose faces appear in them are somewhat older now!
Waiting for a plenary session to start.
Deep thought.
Will he notice if I do it whilst he isn’t looking?
Well someone is obviously enjoying themselves …
Why did I ever decide to put this session on? I have even had to write my own name on a label so I can remember who I am!

The portable wargame: Latest draft uploaded to the website

I have just uploaded the latest draft of my PORTABLE WARGAME rules to THE PORTABLE WARGAME WEBSITE.

I have also added another entry to the ‘Additional Rules‘ webpage, and the webpage now includes two additional rules that have been devised by other people. These included Ross Mac and Ron Porter’s rule regarding ‘Elite Units‘ and littlejohn‘s rule about ‘Forming Squares‘.

These ‘Additional Rules‘ are fully compatible with the existing draft of the late nineteenth century version of the rules, and are included so that players who wish to use them may do so should they so desire.

Getting things done …

I awoke feeling a bit better this morning, but after a similar start to the day yesterday I was a bit wary about trying to do too much … and then promptly forgot that good intention!

This morning was taken up with a variety of small but important regular end-of-the-month tasks (e.g. paying bills) and a quick read through of the latest draft of my PORTABLE WARGAME rules. I made a few minor adjustments, and I hope to have them available to be downloaded from THE PORTABLE WARGAME WEBSITE sometime tomorrow.

The main changes are:

  • The Close Combat Power of Infantry (Rifles), Infantry (Other Firearms) and Machine Guns has been reduced to 4.
  • Light Field Artillery has been renamed Light Field/Mountain Artillery.
  • All notes have been numbered using Roman numerals and placed in separate paragraphs within the text of the rules.
  • A rule has been added to the Unit Activation and Turn Sequence sections that states that ‘A Unit may turn up to 60 degrees in order to fire at an enemy Unit; this turn does not count as a move for the purposes of Unit activation but the act of firing does.‘ The first sentence of this rule has been repeated in both the Artillery Fire and Non-Artillery Fire sections.
  • The following note has been added to all the rules that determine Fire Effect: ‘‘Pinned’ Units reduce their Fire Effect D6 die scores by 1.’ An explanatory sentence has been added to the Pinning paragraphs in the Special Rules section.
  • New – and hopefully improved – Arcs of Fire diagrams have been added to Appendix 2.

My wife and I then visited my father just before lunch. We were joined by one of my nephews, and after leaving my father to enjoy his Sunday roast, we went to a very nice Italian restaurant for a late lunch.

After dropping my nephew off at a tube station so that he could return to his University Halls of Residence, my wife and I returned home. Later in the day we went out for a drink with some friends, but this was curtailed somewhat because by then I was beginning to feel very tired and my headache had returned, and one of our friends was also feeling somewhat unwell.

All-in-all, it was a busy day, and I will be off to bed very soon, feeling somewhat better than I did at this time yesterday. I hope that a good night’s sleep will see me fully recovered by tomorrow as it also looks like it is going to be a rather busy day.

I cannot wait to retire so that I can put my feet up and have a rest … but somehow I don’t think that that is going to happen!

Just when I thought I was better …

I felt a lot better when I woke up this morning, and was well enough to write several blog entries before I took the latest issue of THE NUGGET to the printers. I even managed to do some work on revising the latest draft of my PORTABLE WARGAME rules.

My wife and I drove down to Herne Bay to see my father-in-law later in the morning, had some lunch on the way, and arrived at his bungalow at about 2.00pm. We stayed with him for a couple of hours, and stopped off on the way back to do some shopping at a supermarket just outside Whitstable.

It was just after we got back to the car that I suddenly began to feel my temperature rise, and my headache returned along with the feeling of nausea. I managed to drive home … just … but my plans to set up a play-test of my rules this evening have had to be put on hold.

I hope that this is just the final stages of the bug I have had for the past few days finally getting itself out of my system. I have too much to do this week to be ill … and I am determined to fight at least one wargame at some point during the next eight days!

Nugget 245

The latest issue of THE NUGGET (N245) was emailed to me by the editor last night, and I hope to take it to the printers this morning. It is my intention to collect it next by Friday, and get it sent out in the post by Saturday morning at the latest so that it will with members of Wargame Developments by early June.

I will make the PDF versions of THE NUGGET and THE NUGGET COLOUR SUPPLEMENT available for all members to download from the Wargame Developments website as soon as I can after THE NUGGET has been put into the post.

The portable wargame: Even more arms-length play-tests!

Ross Mac has really got the bit between his teeth with regard to using and play-testing my PORTABLE WARGAME rules. Over the past few days he has fought two more battles with the rules, one set during the Russian Civil War and the other during the first half of the nineteenth century.

As usual his feedback has been very helpful, and I hope to make a few minor changes to the rules in the light of his comments. Once they have been made, I will make the latest draft of the rules available via THE PORTABLE WARGAME WEBSITE.

Polemos: A breakthrough?

I had one bit of good news yesterday; I received a message from Dr David Charles Ballinger Griffith’s great granddaughter about POLEMOS!

It appears that she saw my blog entries about POLEMOS, read about my attempts to find out more information about Dr Griffith, and decided to get in contact with me. Furthermore, she informed me that she has an incomplete copy of the game, including the rules, which she is looking after for her cousin!

She has very kindly agreed to send me scans of the rules at soon as she can, and once she has I hope to be able to transcribe them. I will then see it it will be possible to recreate the game so that it can be demonstrated to a wider public at some time in the future.