A bit of a re-think
Posted: December 19, 2013 Filed under: Itchy & Scratchy Rules, Naval Wargames, Wargame Design
The work I did re-visiting the play-test of my ITCHY AND SCRATCHY NAVAL rules
seemed to confirm that my proposed changes to the Gunfire Results were a good idea … but overnight I realised that there was a serious flaw in my thinking. Getting rid of the difference between the effects of hits on armoured and unarmoured ships would unduly increase the chance that an armoured ship’s speed could be curtailed. Likewise the armament of an armoured ship was going to be as easy to disable as it was if the ship was unarmoured.
Obviously these changes will need to be rejected … but I still think that the Flotation Values need to be increased to ensure that ships’ survivability is increased. I also think that increasing the damage caused by torpedoes needs to be examined. My first thoughts are to increase the damage caused in lost Flotation Value from 1D6 to 2D6 … but that would make them very destructive … possibly too destructive. (The average score from 1D6 is 3.5 whereas the average score from 2D6 is 7 … which is quite a big jump.)