Recent Matrix Game developmentsPosted: November 9, 2013
The two most recent games featured on his blog include a map-based campaign/battle set in East London/Essex …
… and a Revolution in 1830s Paris.
I am pleased to see that Chris has revisited the use of Matrix Cards. They always seemed to me to be a real antidote to the mechanistic and mathematically-modelled approach to wargame design that is so commonly seen. They also allowed a wargame to incorporate the ‘human in the loop’ element without having to rely upon things like morale throws or reaction tests; these were replaced by something much better … a real human being!
My only regret is that I never found a way to use Matrix Cards in solo wargames … but with Chris on the case there is every chance that he may well find a solution to that problem as well.